I have a hard-copy of Tasha's Cauldron of Everything, and I'm giving an NPC the Barrier Tattoo as an "equipped" item. The version of the item in question gives the character an AC of 18. However, whenever I enter "AC:18" into the Mods field, it adds 18 to the AC instead of setting the AC to 18. (The NPC's natural AC is 12, then jumps to 30 from this issue.) However, this does not happen if I give the item the "Heavy Armor" type, since the compendium seems to recognize that Heavy Armor does not add anything to the AC value. I would like to see the "AC: #" function consistently so I can make or add "non-armor" items that make a character's AC (or other stats) a flat number instead of an additive bonus. We can already use "Ac +#" for AC Bonuses and the like. Why does "AC: #" do both? Additionally, making this functionality consistent would help those who have physical copies of official content add the those items without having to purchase content they already own again (or isn't available on Roll20 yet) while we wait for Custom Compendium entries, and even beyond that point. At this point I'm not sure whether this is a Bug Report, a Suggestion, or maybe even both.