Hi yall, attempting to write a macro where a player inputs a difficulty number, then a skill number that is subtracted from the difficulty, and that is compared to a number of dice. /r ?{Action Dice|2}d10>[[?{Difficulty|10}]]-[[?{Skill|0}]] It correctly generates a number of successes compared to the difficulty, but its also taking that number of successes and subtracting the "skill" number from them. So for example, Difficulty 7 - Skill 2 = 5. A 2d10 roll that generates 2, 8 equals 1 success, but its displayed as -1 Successes because of the aforementioned math (1 success - 2 skill for some reason). Any solution?