Extended Dragon Heist System:  D&D 5e – Forgotten Realms, Waterdeep: Dragon Heist Platform:  Online, Voice + video Time zone : GMT+1/2 (Central Europe) Schedule:  Friday evenings Looking for:  Dungeon Master Prerequisite:  We prefer to play with someone around the same age as ourselves (30s?) and we are looking for a  friend , not a paid, professional DM. (PS.: One (1) player is familiar with Dragon Heist, and she is also writing this post.) Imagine Waterdeep: Dragon Heist ,  but alongside the chase for gold there are numerous complex schemes and conflicting interests between the factions . Are the Harpers experiencing disappearances in their ranks? Have members of the Order of the Gauntlet become corrupted and are sabotaging their organization’s purpose from within? Were the suspicious Luskan visitors not quite as shady as they first appeared? Bring in  all the factions  and  all the villains  in one  extended political intrigue campaign  where the chase for the treasure of Lord Neverember is only one small portion of the rising tensions between factions – if not revealed to be a small side-plot all along hiding a much more complex game! We are aiming for levels 1 through 15.  A slow, intricate story we can build together over what we hope can be years of storytelling, roleplaying, plotting, and scheming.  This is a campaign of heavy roleplay ! If you are a DM who enjoys delving deep into the many mysterious and compelling NPCs in Dragon Heist – then you have come to the right place. We want to make friends.  With you --- yes --- but also with Renaer Neverember, the courageous and loyal noble, or the elusive and charming Davil Starsong…! Let the story unfold, with all the drama that ensues with warring factions – lawful and criminal – where the players can navigate the spectrum and try to make the right choices, whatever they may be! And sometimes, this means blood must be drawn. But let us  use Waterdeep for the metropolitan setting that it is  – the consequences for murder, after all, can be very damning indeed. Let the players  navigate the laws  of the land and try to toe the line where they find that the rules become shackles and doing The Right Thing becomes a challenge. We are interested in  developing an exciting and interesting story  with you, where each player character has unique goals and ambitions that can be tied into factions, interests, and specific NPCs. We are looking for a DM who will help us  weave character backstory and ambitions into the plot , expanding and engaging with character choices. Knowledge of Waterdeep, Dragon Heist, the Forgotten Realms, the Factions, and general D&D lore  is important, but it is just as important that the DM is comfortable expanding on these themselves. Make creative choices with the material, take creative license and work in your own interpretation of the people and organizations.  Make it your own. We are looking for  a story that very slowly unveils itself and an organically evolving story that is driven by character motivations and their choices  along the way. We are concerned with roleplaying as true to character we can, navigating their reactions based on their personality, interests and ambitions, fears and trauma, biases, and prejudices. All while trying our best to make sure everyone is having a good time!  TLDR . An  extended  Dragon Heist plot using all the villains, and a whole lot of DM-creativity to build the factions into even more complex and intriguing players in the game. (Perhaps the game is much larger than simply the chase for gold…?) A plot that makes PC-backstory relevant. Working with the players to find interesting and cool ways to incorporate their personal story into the plots and schemes (and NPCs) of the campaign. A roleplay-heavy approach and a slow pace. Building relationships. Becoming friends. Betrayal. Arrests. Kidnapping. Bribing. Romance. Drama. Some creative license regarding content. As in allowing a feat or spells from Unearthed Arcana in character-creation, for example Bonus : I have bought a number of sourcebooks on dndbeyond, which I am happy to share with the players. I have bought the Dragon Heist module on Roll20 which I will give the Dungeon Master access to (+ bonus props etc.) The players: Julie from Norway is playing a deceitful and alluring half-elf bard named Jade who has made all the wrong choices. [Familiar with DH] Helen from the UK is playing a sweet and compassionate elf druid named Faestina with a mysterious destiny still unclear to her. [Not familiar with DH] Chris from the UK is playing a spoiled and apathetic tiefling wizard or warlock (class undecided) named Hubris of a dangerous lineage. [Not familiar with DH]