In
a world where warnings from the gods went unheeded their divine wrath
was made manifest. A fiery mountain thrown down from the heavens
ravaged the landscape. Those few who survive now face war,
pestilence, famine, and death. Most will perish, but a few will
thrive and forge their destiny.
The Age of Might has ended. Now is the Age of Despair.
Technology has been thrown back to the stone age. Trade routes are no
more. The few cities left are closed to all on the wrong side of
their walls.
This campaign is set in Krynn
(Dragonlance see
<a href="https://www.dmsguild.com/product/162788/Dragonlance-Adventures-1e?src=hottest_filtered&filters=0_0_45354_0_0_0_0_0" rel="nofollow">https://www.dmsguild.com/product/162788/Dragonlance-Adventures-1e?src=hottest_filtered&filters=0_0_45354_0_0_0_0_0</a>
for details) during the year 0 AC (After Cataclysm) and is intended to
run from level 1 to level 20.
For more details:
<a href="https://app.roll20.net/lfg/listing/295175/chaos-and-pestilence" rel="nofollow">https://app.roll20.net/lfg/listing/295175/chaos-and-pestilence</a>
If you interested in playing, then simply reply to this topic or
send me a private message that answers the following questions:
Why are you interested in this
campaign?
What's your play style?
What can you bring to this
campaign?
What are your biggest strengths?
What are three traits great
players have?
What drives a good campaign?
What questions do you have for me?
Is there anything else you would like to share?
Thank you for your time and interest.
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