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how to grab damage from an attack and use it in a macro. dnd5e

so i want to make an item for my players that when they roll damage on an attack it adds half of that damage onto the attack again. like it would go in the universal damage modifier field. or if someone could point me to a roll20 macro page that has a list of all the grabbable things in the dnd 5e character sheet that would be awesome too.
You can simply use a multiplier in the calculation... For example: [[3d6*2]] [[1d20*1.5]]
Ray said: You can simply use a multiplier in the calculation... For example: [[3d6*2]] [[1d20*1.5]] thats true, but then i couldnt separate the damages or change the damage type if i wanted too, but im also very stupid because i didnt think of this...