
Once a function fortress where wizards honed their eldritch craft, little now remains of the Scarlet Citadel--on the surface. The place now has a sinister and deadly reputation among adventurers and lorekeepers, and for good reason. The dungeon's well-trod stairs have seen few return from their journeys below. Here, deep underground, dwarven mercenaries once bred their owlbears for war, sorcerers from the White Forest practiced their arts, and strange cults from other realms drew from mysterious nodes of power. Ancient treasures and secrets are still scattered everywhere. Malevolent creatures spin shadowy webs, enchant foul magics, and summon forth dark gods. A classic-style adventure for 10 levels of play, fully compatible for D&D 5E. Ten gorgeous, full-color battle maps with grid squares perfect for VTT tokens. Unique overlay maps to be placed atop the battle maps to depict unique traps, hazards, and other interactions with the dungeon. Suited for newcomers to tabletop RPGs as well as long-time Game Masters. Optimized for evocative combats and magical mysteries , and brimming with plots and subplots to uncover . Full of original traps and new monsters as well as a complete write-up of the nearby town of Redtower, where the adventurers can set up a home base. I run games worth winning , searching out for only the most unique stories and most powerful treasures. Are you brave enough to claim them? Professionalism defined: Having worked on a nuclear power plant I bring a level of seriousness to the table that is tempered by moments of levity. Immediate connection with players: Having run games for the world's greatest conventions (GaryCon, GenCon, soon to be more! Mwahaha!) I know how to get people playing and into the game quickly. Teaching people new systems. Turning strangers into lifelong friends. Managed diverse players: I have ran and managed stores for Organized Play, I take everybody and integrate their character into the story. Attention to detail: You will be immersed in the story. Your choices matter. Your character matters. Change the world around you. I specialize on bringing back old school flare with a modern ruleset. I honor the past but focus on the future, putting storytelling first. Not just a legendary tale but you will become a legendary player, in either victory or defeat. Together we make legends. Testimonials "I enjoyed our game quite a bit, I thought our small band of adventurers guided by you as DM, had fun, even if 2/3rds of us were dead before the end. Hahaha. This was my first ever Garycon game and so I appreciated your style of DM’ing as it provided an enjoyable first experience." ~ Erika - Most Brave Adventurer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Pacing was good...Combat was good... Compelling vignettes." ~ Todd - Most Bloodied Warrior ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Thirsty Bard runs a really fun game. I DM myself and I joined his game with learning and fun in mind. His story is generally linear to a point with wide potential for players to meander. Here’s the first potential goal, go for it. I like that. I have only been with the group a few sessions and I can already tell there is a lot to unfold still and look forward to it. He is an amazing GM and glad that I got into one of his campaigns. I am enjoying the custom maps and tokens. He has done a good job converting an old school module into 5e. He takes time to post a write-up between sessions." ~ Duma - The Downed Halfling LFG Listing: <a href="https://app.roll20.net/lfg/listing/296945/the-bard-presents-scarlet-citadel" rel="nofollow">https://app.roll20.net/lfg/listing/296945/the-bard-presents-scarlet-citadel</a> Or reply here to let me know you're interested! This game will require payment to the Game Master at a rate of $20 per weekly session, per player via Paypal or Email Invoice. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.