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Lock Players out of Game during GM Updating

I would love to have the ability to lock players out of my game whilst I am updating and testing.
Use separate landing page or similar so that players don't see whatever map changes you're doing. And use /talktomyself -command so that anything you output on the chat won't be visible to the players. Remember to use same command again to restore output.
+1 wait, there's a talktomyself function so that i can test macros and such so that players don't see what i'm testing?!
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