frons79 said: Ops... CTRL+L... Anyway I have checked re-entering as Player and it's the same, litterally as if the token had Nightvision. I also tried to make it emit a yellowish light, to see the difference: The yellow light (let's say, a torch) works as it's supposed to, but there is still a visible area outside the yellow area that shouldn't be (at the sides of those blue dashed area) and that goes on towards the whole map, until there is some wall that blocks it. And as I move the token, the visible area moves with it. How weird! I would still suggest using a Dummy Account, as there have been instances of strange behavior when using the 'Rejoin as Player' function as GM. But assuming the view you are showing is the same as a player's view, you would need to post a screenshot of the token settings for DL as well as the page settings for DL for us to potentially diagnose any setting issues. Here's a checklist for Dynamic Lighting / vision settings: Make sure you are using Chrome or Firefox. Make sure you are set to only use either Updated Dynamic Lighting or Legacy Dynamic Lighting, not both. Token must have vision enabled. Token must be 'controlled' by the player who is checking vision. You should use a ' dummy account ' in order to see changes live/instantaneously when you make them as GM. There are other benefits as well (streaming, testing macros and other tricks, resetting the game URL). There needs to be a light source. Tokens always emit light from the center of the token -- in LDL it comes from a small point in the center of the image, and in UDL it comes from a circle that is some small percentage of the image size -- so if you set the map image as a light source, you'll get some funky behavior. Token and light source need to be on the correct layers. Make sure you don't have a Fog of War/Permanent Darkness layer on. Make sure you don't have Advanced Fog of War/Explorable Darkness blocking vision. Page 'Cell Width' settings can have an affect on a token's vision, especially if the 'light multiplier' is set to something other than 100%. Switch the Cell Width to '1' and see what happens. Check random other page settings, such as 'Restrict Movement' Also make sure when you are checking page or token settings that you are checking the correct token/page, as it can be easy to click on the wrong page when checking settings if you're not being careful. Or if you'd like to invite me to your game I could take a look and see if I can figure out what is going on.