_________________ TLDR: Some planned modules: X5- Drums of Fire Mountain, X2 - Castle Amber, X3 - Curse of Xanathon, S2 - White Plume Mountain, S4 - Lost Caverns of Tsojcanth, I6 - Ravenloft And for the next downtime activity; The boss, an orc named Michael, is on the brink of financial ruin and needs help recovering company items so he’s not fired. _________________ This is a style of campaign in which adventuring is a full fledged career with rival corporations fighting to obtain the highest quarters they can by hiring their employees to search out the world's lost treasures. A growing adventuring firm, Commodore Archeology, is hiring new prospects as to get a bigger stake in the game against their biggest financial adversaries--Institute of Better Mercenaries (IBM.) The party just got to level 4 and is finishing up Lost Temple of Tamoachan. Depending on how things go after it’s likely they will be going into X8: Drums of Fire Mountain, but not necessarily. _________________ If you wish to join the price will be $15 monthly and will span many different modules I have stockpiled with full dungeon maps from D&D history. Characters will be made in Roll20--I have several different player option manuals including some from Kobold Press. I generally do not care for homebrew or flying at level 1 races. I generally don't use components for spells other than for Revivfy and spells over level 5. Game sessions will be weekly between 4-6 hours depending on what's going on in the story. Voice-chat will be in my discord. Any further questions can be handled by messaging me in discord. Character options include: PHB, Xan’s, Tasha’s, Ebberon, and Wildmount. Also from Kobold Press: Midgard Heroes Handbook and Deep Magic. <a href="https://app.roll20.net/campaigns/details/10497626/acquisitions-incorporated" rel="nofollow">https://app.roll20.net/campaigns/details/10497626/acquisitions-incorporated</a> __________________ About Me: My Saturday’s are always open as I help run a local mom and pop store with my family. We’re only open 9am-12pm EST so I have plenty of time to prepare sessions to run on Saturday’s. I am turning 30 in September, and fully understand the nuances of builds and rules—both as written and Intended. If things that are rules don’t make sense I generally ignore them (such as Druids can’t wear metal or Small Creatures can’t use heavy weapons.) I am a dungeon crawl heavy DM, but with this style of campaign you can expect many antics that take place within the office building via “office comedy shows.” I plan after each major module having a downtime in which the office relationships and annoyances can be explored. Paid Disclaimers: Please note that Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.