Hello. I am trying to adapt DL Darkness into a force field generator. In conjunction with Door Knocker and UDL Windows I want to have the token summon the dynamic lighting in the color identified for UDL Window (in this case white or #ffffff). But even when I make the changes to the color in the DL Darkness API Code and change the key words from dldark to dlforce, the summoned Dynamic Lighting Lines are not see through. Does this have something to do with DL Darkness being legacy lighting or is there another issue?