Not sure this is supposed to do this, but I create a Darkness spell token and set up the needed polygons/lines to mark out the darkness area.  It works really great (and is a great replacement until DL Darkness supports UDL).  So I can place the token on the map and it correctly blocks vision, but when I delete it the paths on the DL layer still remain.  Is it supposed to delete those as well when the token is deleted? The API console is giving me a warning when I delete the token.  Also when I move the token around it is like I am getting 2 copies of the lines on the DL layer.  Maybe I did something wrong here? "DynamicLightRecorder 1637791877449 WARN : Warning, path with id [-MpIyX-dId2BZib71Vlg] that should have been attached to token {_id:-MpJ-9gY0ey3C84HhUkW,_pageid:-MdJs8rU7Y6yThK_Wi6-,left:1677,top:971,width:420,height:420,rotation:0,layer:walls,isdrawing:false,flipv:false,fliph:false,imgsrc:...