Hi! would it be possible to implement different types of walls like other VTTs? specially the Terrain Walls. Normal Walls The default wall type restricts vision and movement. Terrain Walls These walls prevent token movement, but allow limited vision; a token with vision can see past one terrain wall segment, but not two. These walls are ideal for roofed buildings or terrain features that that can be seen, but obscure objects behind them. Invisible Walls These walls block token movement, but not vision. Walls of this type are ideal for windows, or any transparent, but solid obstacle. Ethereal Walls These walls function opposite to Invisible walls; they block vision, but tokens can move freely through them. These walls may be useful for dark veils, curtains, or fake walls..