This game will require payment to the Game Master at a rate of US$15 per weekly session, due at the start of the session, through a 3 rd party site. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. An epic adventure spanning 20 levels of play is about to begin. A journey that can only end at the depths of the Abyss, where the Prince of Demons must be dealt with for one final time. There will be many steps along the way, however, before our heroes are ready for that final confrontation. Demogorgon's madness - like his tentacles - has a long reach, and it has been spreading across the material plane. Our heroes will have to prevent an apocalyptic war in their home world before they can turn their attention to the Sibilant Beast's own domain. Between investigating and sabotaging the twin cults of the two-headed Demon Prince, seeking sacred relics of legend, and even gathering allies from across the infinite planes to join in their assault, this ambitious storyline seeks to highlight many of the classic aspects of D&amp;D, not just from 5th, but previous editions as well. This is a long-term campaign, played weekly at the same time, through Roll20 and Discord. Players will have access to the Roll20 compendium to create and level up their characters. While the campaign is projected to reach the epic tier of play, we will begin at level 1, making it suitable for beginner players. The campaign will include many different styles of play, and players will have the opportunity to make character decisions that will weigh the balance of the campaign towards exploration, combat, or diplomacy. Inevitably, a campaign that reaches the epic tier, changes its focus away from the minutiae of travel complications and mundane traps and onto epic confrontations in supernatural terrain and death-defying stunts. The style of play will develop accordingly. In terms of content, the campaign is so large and ambitious that it is difficult to give a concise warning about what sensitive subjects might come up during play. However, madness and subjects of mental health are bound to come up because of the nature of the villain. It should be understood that the game is not trying to simulate or even to comment on real world mental health problems with its simplistic madness mechanics. During our first session we will discuss our personal expectations and preferences, and everybody will have a chance to place limits on subjects they do not want to be included in the game. This is not a final list - we can always take a break from the game and discuss these things out of character to make sure everybody feels safe before continuing the game. See the Roll20 listing at: <a href="https://app.roll20.net/lfg/listing/310555/demogorgon-must-die-an-original-5e-campaign" rel="nofollow">https://app.roll20.net/lfg/listing/310555/demogorgon-must-die-an-original-5e-campaign</a> Finally, if you would like to get in touch with any questions, you can find me on Discord as magicinitiate#4816. I look forward to hearing from you! &nbsp; Normal 0 false false false EN-GB X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0cm; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri",sans-serif; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;}