Let's say I have one map, but two different versions of that map. One version is clean, no-frills, without a grid. The other has a bold grid overlay, clear elevation indicators, tactical cover nodes, etc. I create a multi-sided token on the map layer, using these two versions as different sides of the same token. Is there a way, using the API and macros, that players could have the map switch to/from the "clean" view and the tactical view as needed? What about more than two versions, for a gradient of information? Example: "Clean" view, grid-only view, elevation overlay, tactical cover overlay, full tactical view with all options visible. It feels like all of this should be possible, but I can't quite figure how to start on it.