Hi Everyone: Getting ready to run this campaign on R20. Anyone who has run this module: How do you deal with the maps that have the subterranean levels on top of the surface levels. The worst one is the Circle of Thunder. The 3 cave maps (which should be hidden until discovered) cover a large portion of the hill/henge map. Blocking off these sections with dynamic lighting or fog of war seems like it will be a big spoiler/annoyance. If anyone has figured out a workaround, I'd love suggestions. Thanks!