In a world where
warnings from the gods went unheeded their divine wrath was made manifest. A
fiery mountain thrown down from the heavens ravaged the landscape. Those few
who survive now face war, pestilence, famine, and death. Most will perish, but
a few will thrive and forge their destiny. The Age of Might has
ended. Now is the Age of Despair. Technology has been thrown back to the stone
age. Trade routes are no more. The few cities left are closed to all on the
wrong side of their walls. This campaign is set
in Krynn (Dragonlance see <a href="https://www.dmsguild.com/product/162788/Dragonlance-Adventures-1e?src=hottest_filtered&filters=0_0_45354_0_0_0_0_0" rel="nofollow">https://www.dmsguild.com/product/162788/Dragonlance-Adventures-1e?src=hottest_filtered&filters=0_0_45354_0_0_0_0_0</a> for
details) during the year 0 AC (After Cataclysm). This campaign is currently at
level 4 and is intended to run all the way to level 20. * Adoptable balance
between the three pillars (Combat, Exploration, and RP) * sandbox game * Level 4 character * Standard 27 point
buy * Rest Variant—Gritty
Realism * Milestone experience
point awards For more details: <a href="https://app.roll20.net/lfg/listing/295175/chaos-and-pestilence" rel="nofollow">https://app.roll20.net/lfg/listing/295175/chaos-and-pestilence</a> If you interested in playing, then simply
reply to this topic or send me a private message that answers the following
questions:
Why are you interested in this campaign?
What's your play style?
What can you bring to this campaign?
What are your biggest strengths?
What are three traits great players have?
What drives a good campaign?
What questions do you have for me?
Is
there anything else you would like to share?
Thank you for your time and interest.
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