This game will require payment to the Game Master at a rate of 25$ per session through startplaying.games. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp; The Kraken, a rogue planet traveling through eternal night. It appears in solar systems right when massive conflicts arise. This mysterious planet moves through the galactic void in untraceable patterns, and has even been sighted in blinkspace. The aftermath of its arrival always leaves reports of strange Lancers taking the field, battling both sides of a conflict. Other reports suggest massive raiding fleets suddenly appearing around the planet mere hours after it appears. &nbsp;&nbsp;&nbsp;&nbsp;The planet is unmistakable, with tendrils of debris that would normally make up its rings trailing behind it. That unmistakable detail is how you know what planet your ship crashed on. Some way, somehow, while you were traveling through the stars, you crashed into the rogue planet bathed in eternal night, The Kraken. &nbsp;&nbsp;&nbsp;&nbsp; The Kraken's Journey is a campaign in which a group of Lancers find themselves on a mysterious rogue planet that seems able to travel through the reaches of space at will. Whether here because they were searching for the planet, or by some accidental twist of fate, or even just because planets don't have insurance and you sure as hell aren't paying for that damage is up to the players. What players will face are the strange people and natural residents of The Kraken as seek to fulfill a goal of their choosing over 10 sessions + a free session 0. Players will have opportunity to meet, mingle with, and kill the residents of The Kraken and enjoy Lancer's tactical and fun mech combat! <a href="https://app.roll20.net/lfg/listing/330578/the-krakens-journey" rel="nofollow">https://app.roll20.net/lfg/listing/330578/the-krakens-journey</a>