(btw, API requires Pro subscription from the Game's GM, noticed you only have free account) You could construct this functionality using commands from existing API scripts, so it's not necessary to code a separate API script from scratch. Below is a simple way to do it. I'm sure Meta-Toolbox could be leveraged to make a more robust command, but Condition Info in tooltip with TokenMod A roll query asking for the name of condition to be added, and then the executing part of the query call Tokenmod to update the selected character's tooltip. Turn on and update tooltip for selected character: !token-mod --set tooltip|"Hey, you can see this on hover!" --on show_tooltip Dropdown menu to choose between tooltip descriptions, for selected character. (Includes option to clear&hide the tooltip) !token-mod --set tooltip|?{Condition|Prone,"disadvantage on melee attacks" --on show_tooltip|Grappled,"A grappled creatures speed becomes 0" --on show_tooltip|Incapacitated,"An incapacitated creature can’t take Actions or Reactions." --on show_tooltip|clear tooltip, --off show_tooltip} The above macro could be a good start, but depending on how you want it to work, you might need to look more into how TokenMod. (I had some trouble making it show the tooltip, and on one try the an incomplete description was saved; but seems it was bug on my pc, as tooltips worked normally when I exited and re-entered game.) Normally tooltips have 150 character limit, but according to Keith APIs can override that, so you could probably make pretty long descriptions, but there is no formatting so longer stuff might be hard to read. Apostrophes and other special characters might cause troubles.