
Breif overview: Hello there and welcome. Obviously by clicking here you have some interest in what the hell this is all about. Currently the group that I have going consists of two real life friends who happen to live about five hundred miles north and south of me here on the west coast. We are looking for two more players to fill out the last spots on our campaign. I am currently a novice player, doing a number of campaigns and have a firm grasp of the rules and basics. My friend Blitz down south is a DM with roughly 12 years of experience and 15 years of totaled experience with DnD. We have one friend who is brand new to the game who we are easing into it by doing this campaign (We really want to torture him). We don't care if you're new or experienced, we only ask that you aren't a dick to our new player friend about this game. Story Details: The details of the campaign are rather straight forward. You are a villager, so freaking useless that your entire village can't stand you stick around any longer. The reasons for what broke the camel's back is up for you to decide, but you are now on your own regardless. Your abilities as a person are complete garbage, you don't have a penny to your name and you are given a single unknown strong item that will help you through your adventures, be it a weapon, a piece of armor or a precious heirloom of your family. Do you die, or do you rise from your incompetence to something grand? You decide, but remember. You are not some exulted hero, you are a worthless villager. More Detail: This game will be played in pathfinder, no homebrew will be allowed for players unless the DM approves. You will start as a level 0 villager with one item of your choice and you must provide a background to what profession you had in your village to determine extra starting skills. The DM will guide you through the creation if you have any question. We roll 3d6 dice six times and you take the lowest two. Abilities cannot be 3 or lower before or after racials and the highest you can achieve is 11 before racial. If you happen to roll 3 of a kind you may roll all three dice and total them together, even if it's worse than before. If you happen to roll three 6's one stat may start 18 as an exulted ability. You may take a reroll if you want to, but at the DM's discretion you may not reroll again. The rest of the details on character creation will be discussed on skype. If I am mistaken in any rule here, the post will be corrected to reflect the change. What we are looking for: This sort of campaign doesn't stand for half ass builds, but we are not looking for broken builds either. You are already fighting an uphill battle with your character's own ineptitude, however this is meant to be a entertaining story to tell. We currently have one character who plans to become a fighter and another a sorcerer. We will not restrict what you can be, but you have to think logically about it, Our DM is willing to NPC a cleric if no one chooses to take one, and we will want at least one character who is a healer when the group is filled by idiots. Race is free to choose, we'd love one person to play a monster race, but it's not necessary. (lizardfolk, goblin, etc) Thank you for taking the time to read this, if you have any questions post them here or ask me on skype at calvin.everitt