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Wild Die Roll Suggestions?

I'm trying to figure out if it's possible to macro a dice system which a wild die could explode on a high die number, with a 1 would remove the highest die out from you total.  For example- I roll 3d6 with one as a designated wild.  I get 2, 4 and 1 (wild) which = a total of 2.  Any ideas on how this could work?
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Gauss
Forum Champion
Assuming I understand correctly there is currently no automation that would support this. You would have to roll 2d6 and 1d6! and calculate them manually.  - Gauss
Thanks Gauss.  Brainstorming over here at our table gave us the same thought.  The explode on a single "wild" die was the easy part.  It's the subtraction from a settled total that's the kicker.
1365136523
Gauss
Forum Champion
It *MIGHT* be possible with the API. When it is finished that is. I would ask about it via the API when it is finished.  - Gauss