Hmm ... I'm not sure there's a way to make an aura visible to only one player, unless I'm missing something (which I very well might be). I will often make a invisible token with an aura visible only to me, the GM. Edit: Thanks, David M.! Good to know. You can do a version of this that has an aura visible to the player. The way I would make an invisibility option for a player would be to make a two-entry rollable table with the invisible image and the character portrait image as the two entries, create a multi-sided token from that table, link the token to the character sheet, adjust the token settings as desired, and make that token the default token for the character sheet. One of the adjustments to the token that I would make would be to make the Nameplate and Bars (if any -- say, a green HP bar) visible only to the player controlling the token. So, when the character is invisible, the player will still be able to see the name and HP bar, and know where their token is to click on it and/or launch the character sheet, even if they lack the aid of an aura. Listing the steps, with pictures: 1. On the Collections Tab, scroll down to Rollable Tables, and click "Add" to create a new table. Put in your desired images as table entries, and, optionally, name those entries: (Edit: One thing I am not sure of is whether I would need to check "Players can roll from table" for a PC-controlled rollable token.) 2. Click "Token" to generate a multi-sided token on the VTT. 3. Assign to the token to represent a character sheet, make the Nameplate and HP bar visible to the player, and make the token the default token for the sheet. 4. Your player now has a token they can interact with in all the normal ways, and also make invisible. Your settings ensure that the player can tell where their own token is, and no one else can see it but the GM.