I've got the Torch script installed in my campaign - phenomenal idea - but am having some issues with it not actually creating any lighting or flickering. The script and token mod are both running in my campaign. If I drop a new token on the token layer then select it and run either '!torch' or '!flicker-on', I can see that it creates an object on the dynamic lighting layer (which twitches around if flicker is used), but doesn't set any light to be emitted for it. If I enable light manually on the object on the lighting layer then it kinda works, but doesn't flicker. Any ideas? Am I missing a required mod?