In a
world where warnings from the gods went unheeded their divine wrath is
manifest. A fiery mountain thrown down from the heavens ravaged the landscape.
Those few who survive now face war, pestilence, famine, and death. Most will
perish, but a few will thrive and forge their destiny. The Age of Might has
ended. Now is the Age of Despair. Technology has been thrown back to the stone
age. Trade routes are no more. The few cities left are closed to all on the
wrong side of their walls. Game page and more
details: Meeting biweekly on
Wednesdays starting November 9th at 8:00pm CST. <a href="https://app.roll20.net/lfg/listing/350414/aftermath-dragonlance-tips-for-charity" rel="nofollow">https://app.roll20.net/lfg/listing/350414/aftermath-dragonlance-tips-for-charity</a> This campaign is set
in Krynn (a.k.a. Dragonlance see <a href="https://dragonlance.fandom.com/wiki/Main_Page" rel="nofollow">https://dragonlance.fandom.com/wiki/Main_Page</a> for
details) starting the day after the Cataclysm.
Adoptable
balance between the three pillars (Combat, Exploration, and RP)
Sandbox
game
Standard
27 point buy
Rest
Variant—Gritty Realism
Barter
based economy with steel replacing gold as the standard unit of exchange
Milestone
experience based on developing your home base
We will be using
Discord for voice. A bit about my GMing
style: My first RPG was Basic
D&D back in the 80’s, and I’ve been GMing since the 90’s. I prefer long
lasting campaigns. My games are are inclusive, are not the place for
controversial discussions, and are flexible. When it comes to classes/feats/etc
I lean towards lets try it out and see how it goes. We can always adjust later
as needed. Please feel free to
send me any questions/comments/concerns/etc about any game I am running, or
gaming in general. I am really looking forward to gaming with you.
This game encourages
tipping the Game Master at a rate of whatever you feel is fair by donating
to <a href="https://water.org/" rel="nofollow">https://water.org/</a> with
a goal of $100 every 3 months in total between all players if
the desire is for the campaign to continue. Roll20 is not responsible for any
payment transactions and cannot enforce any private arrangements.