Welcome to Clockwork London!!! 1890’s
Clockwork London setting. Sherlock Holmes style monster
hunting in the foggy gas lamp streets of Victorian England. Handguns and
clockwork horses. Political and social intrigue with mastermind villains. A mystical fog kidnaps random people to this
clockwork, steam punk 1890s London. A diverse group of monster hunters band
together to fight against the fiends in this realm of evil. Gameplay My games are in
an immersive with music,
original AI generated art and scripted dialog. Game sessions are 3 hours
long with a 10 min bio break. All my dice rolls are open to promote
fairness. I have highly developed time management skills for more fluid
gameplay. I can adjust the campaign to any party size. As long as there
are three players, I will run the game.
I have many side adventures and one-shots ready for players who still want to
play when the entire group is not able to show. Players Players must be 18 years or older. I run an adult
gaming environment (mostly PG13) with respect to all people and cultures. Prior
D&D 5e experience is preferred, though not necessary. Chaotic stupids
and murderhobos need not apply. I am very patient with new players. Players are
allowed any race or class within the official rules. Players will use the stats
18,17,16,15,13,10 in character creation. Players are expected to follow a code of conduct which honors
the other players and the DM. Discord is used for in game audio and text communication. There are currently 1 weekly game available for Clockwork
London . The games will continue weekly after they have started (after at
least three players are secured with intensions of playing weekly). Players may
join anytime in the ongoing campaign when slots become available. Thursdays : Game Session
(Alpha) 2-5pm PST (4 slots currently available-2 reserved). 1st level Here is a link to the LFG listing : <a href="https://app.roll20.net/lfg/listing/357432/clockwork-london-alpha" rel="nofollow">https://app.roll20.net/lfg/listing/357432/clockwork-london-alpha</a> Game Cost This game will require payment to the Game Master at
a rate of $9 per game through Venmo. Roll20 is not responsible for any payment
transactions and cannot enforce any private arrangements. The
games will continue weekly after they have started. Players may join anytime in
the ongoing campaign when slots are available. How do I apply?
If you are interested and would like more
information feel free to send me a direct message on Roll20 About Me Hello. I am DMC
(Dungeon Master Chad). I am a
veteran DM with over 40 years of experience.
I have 3-years-experience on roll20 (over a 1000 hours) and am a
published writer on Kindle, The Complete Pulp Sci Fi Vol.1-3 . I first
played spelljammer when it first came out in 1989. Why pay for a game?
DM
consistency and reliability, for a unique and exciting experience, and it's
the same cost as a drink at a tavern ;) .