So, i've been wandering for hours by now looking for a specific macro for my "Tormenta" setup (Especifially, the "Game of Year" edition) The character sheet attack macros works just fine, but since my fellow friends are not much into remembering to adjust theirs sheets back, i want to make a macro that can output the critical like the example below, being able to add all the bonus like bonus attack, bonus damage, and the critical multiplier By far, i've came to this macro below, but can't advance any further in the critical stuffs... /em attacked with ?{name of the attack?|} &{template:default} {{name=?{name of the attack?}}} {{Tipo de dano=Impacto}} {{Alcance=Corpo-a-corpo}} {{attack=[[1d20cs>20+@{menace_str}+@{meleeothers}+?{bonus attack?|0}]]}} {{Damage=[[?{weapon damage|}+@{menace_str}+?{Bonus damage?|0}]]}} {{Critical=[[?{weapon damage2|}+?{weapon damage}]]}} The point is: i couldn't figure out how to input another roll to a non-1d6 roll (for example, if the base attack is 2d4 and the player select the x3 multiplier, i couldn't figure how to make the output adjustable enough to become a "2d4 + 2d4 + 2d4" instead of a "3 * (2d4)" Edit I figured out a way of doing this, it's somewhat intuitive but... ?{Multiplicador Crítico|2,?{Dano da Arma&#125+?{Dano da Arma&#125|3,?{Dano da Arma&#125+?{Dano da Arma&#125+?{Dano da Arma&#125|4,?{Dano da Arma&#125+?{Dano da Arma&#125+?{Dano da Arma&#125+?{Dano da Arma&#125}]]}} So, the player will choose the crit multiplier, and it will turn each multiplier in a bonus roll of the base weapon damage. If anyone know a better way of doing this...