Hey Folks, First let me say that I'm sorry this has been an issue for you all for so long. I can see how the loss of Auto Scroll (the ability jump into a mouse mode that continuously scrolls based on mouse movement), especially while making dynamic lighting shapes, is really frustrating. Making it easier to draw those dynamic lighting lines easier is something I'm really passionate about, but that's a different topic. For this issue, I'd love to provide some context and history. First, Auto Scroll was lost when we implemented a new backend rendering engine on the VTT. That rendering engine is called Babylon.js . It is our hope that, eventually, this new rendering engine will get us new abilities that we didn't have before as well as improve the performance on the VTT. We planned to slowly implement this rendering engine over time as we start new work, allowing us to still focus on improvements while upgrading our "behind the scenes" tech. The first feature that used this rendering engine was the new Doors and Windows update which required the entire Dynamic Lighting layer to be rebuilt in Babylon.js and to lay on top of our previous rendering engine. But how does that effect Auto Scroll? I'm glad you asked! Auto Scroll is default browser and operating system functionality. Specifically, it works on Windows and Linux. That's why, if you're a windows user, it's available on every single website. Each website doesn't have to implement it, it just comes out-of-the-box for them. BUT, because Babylon.js is now handling all of the input control in the application, the browser's default functionality no longer works out-of-the-box. When we started to implement Babylon.js that's when we lost that functionality. The fix Ashton mentioned was us trying to give back the ability to pan with the middle mouse button. But, in order for us to fully support Auto Scroll functionality, we would have to rebuild it ourselves. We are still looking into the best solution for this. There are many other factors that we have to consider. Our first goal is to make sure that you can pan around the map while creating a polygon so that you don't loose the continuous shape you are trying to create. I know that this is not exactly what you want to hear, but I hope the extra context gives you a better understanding of how we're approaching this issue. Thanks again for keeping our eyes on this issue and giving us your feedback. If you'd like to talk with me directly, please feel free to schedule a time to chat with me! <a href="https://calendly.com/acsearles/auto-scroll-issue" rel="nofollow">https://calendly.com/acsearles/auto-scroll-issue</a>