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Add doors to old modules retroactively

1677023656

Edited 1677025527
Styx
Pro
The new heist book has the doors added as part of the adventure! That is really cool and a great use of the new tool. However the older adventures could do with some love too. I'd love to have the new mapping tools retroactively added to previous adventures.  I'm willing to help out if I can by setting up doors on a couple of adventures.
+1. I agree this would be a nice way to roll out the new tech.
While adding this retroactively sounds great.  the idea sounds like a mountain of a task that could be better used for forward momentum.
1677091618

Edited 1677091763
In  This message thread  that  Groch  posted a link to a script that he developed that changes DL lines that represent doors and windows to the new doors and windows. I've used it in my games and it works like a charm. This YouTube Video by Nick Olivo describes how to use it.
I have spent, idk how long, searching all types of phrases, to figure out how to "one-and-done" replace every DL line of a specific color with the new doors. Absolutely no success. If this works, and I have no reason to disbelieve you, I'm going to be SO pleased. DotMM has been hell dealing with all the doors. ty ty ty Rick A. said: In  This message thread  that  Groch  posted a link to a script that he developed that changes DL lines that represent doors and windows to the new doors and windows. I've used it in my games and it works like a charm. This YouTube Video by Nick Olivo describes how to use it.
1679465771
Roll20 Dev Team
Pro
Marketplace Creator
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