So I've been working on a TTRPG system, and to make it as easy and clutter free as possible, I'm making macros to assist with rolls and attacks. Everything works perfectly fun until I add ?{Modifier|0} into the mix, then all hell breaks loose. Here's an example block of macro code that works: ?{Attack Style | Normal Attack,/r 1d20+@{selected|DEX}+@{selected|Blade} /r 1d6+@{selected|STR}+@{selected|Blade}| Precise Attack,@{selected|character_name} stabs at a weak spot! /r 1d20+@{selected|STR}+@{selected|Blade}+1d4 /r 1d6+@{selected|STR}+@{selected|Blade} @{selected|character_name} expends 2 Stamina.| Hard Hit,@{selected|character_name} strikes with ferocity! /r 1d20+@{selected|STR}+@{selected|Blade} /r 2d6kh1+@{selected|STR}+@{selected|Blade} @{selected|character_name}expends 3 Stamina. | Pinning Strike,@{selected|character_name} pins their target down! /r 1d20+@{selected|STR}+@{selected|Blade} /r 1d6+@{selected|STR}+@{selected|Blade} The target has their speed reduced to 0! @{selected|character_name}expends 3 Stamina | Supporting Strike,{selected|character_name} sets up for the next attack! /r 1d20+@{selected|STR}+@{selected|Blade} /r 1d6+@{selected|STR}+@{selected|Blade} The next attack made at the target has advantage! @{selected|character_name} expends 3 Stamina.} Whenever the character attacks with an Iron Spear, they have the option of a normal attack, precise attack, hard hit, pinning strike, or supporting strike. A drop down box appears, the appropriate options show up, dice rolls as normal with descriptive text as normal. However, when the ?{Modifier|0} is added to any d20 line, it breaks completely. "Normal attack" and "0" are the only two options, and while there is a modifier box that pops up, it still spits out all the flavor text rather than just the appropriate bit. If anyone knows a way to fix this or needs more info to find said fix, please let me know and thanks in advance!