I love the Aura/Tint Health Color API, but I am wondering if there is a way for Aura/Tint Health Color to get brought into line with Pathfinder 1e Death/Dying rules. I have imported the script and modded it (starting line 377) with The Aaron's suggestions for multiple tints for various percentages. At 0 hp a Character should be Disabled but Alive. At -1 or less hp a Character is Unconscious and Dying. If the character's current Hit Points drop to a negative amount equal to his Constitution score or lower, he is Dead, with the Big Red X! Bonus question: Can I integrate TokenMod commands into this script? It would be Cool to set a Disabled, Unconscious, or Dying status marker on a Token, and move a "Dead" Token to the Map Layer!