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Files, Folders, Handouts and Cabinets?

March 15 (1 year ago)

Edited March 15 (1 year ago)

Maybe the naming convention is off. But a well nested cabinet to hold all those arbitrary redundant files, Folders, alphabetically say no more. Oh each Folder has several handouts... say no more. Perhaps the solution is just another option...

The addition of a (Briefcase) cabinet would allow further sortation to handle all your files within a game. This would increase the net -nesting that is incompatible within the game, as you can only add so many sub folders. 

Allowing the information to be parsed into a cabinet (one that holds all the information between games) and allow it to be accessed by another game. 

Edit.  Thanks to Ken S. for suggesting the idea to have information shared between games.

March 15 (1 year ago)

How does this differ from nested folders, which we already have?

I just stick an Old Stuff folder at the bottom of the list when I have things I want to set aside but not lose.

Or are you suggesting a way to share folders/handouts between games like the way the art library works?  That would be kinda cool, now that I think about it.


Ken S. said:

How does this differ from nested folders, which we already have?

I just stick an Old Stuff folder at the bottom of the list when I have things I want to set aside but not lose.

Or are you suggesting a way to share folders/handouts between games like the way the art library works?  That would be kinda cool, now that I think about it.


The way you suggest would actually expand on the idea. Which I think should be implemented. Allowing for support. Building a "database" of information necessary to share between games. I'm going to edit the post and give credit to you.

March 18 (1 year ago)

I'm going to +1 this, and not just because you quoted me :-)

While I generally find nested folders sufficient, with a big pile of handouts, we could definitely use more options for structuring them. "Smart" folders that alphabetize or number their content, Hidden folders which only the DM can see, but to whose content the player-visiable handouts can link. Folders with permissions inherited as the default by their content and maybe more control than just player name and none/read/read-write (this folder is visible only to people with subclass "Thief", for example).

And with a shared library of handouts, some larger structure (drawer or whatever) where you can associate its content to one or more games (e.g., my "custom monsters" folder might get shared to all my 5E games, or a "Red Team Info" folder shared only with those games I'm running for a specific party, but not others).

There's another suggestion about improving the structure of games as presented on the main web page (so you can associate your games by group or whatever), and this could be tied to that so handout library "drawers" could assoicate to that structure.

You make a wonderful suggestion. I took the liberty to look at the link. And that is a great suggestion as well. I'm curious whether or not roll20 has the architecture to support such an implementation without having to code to much or whether the amount of more physical storage space would be needed...

April 16 (1 year ago)
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Thanks for the suggestion!

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