In the wake of the Storming of the Waypoint , you recovered a great deal of treasure from your defeated enemies and their supply train, as well as gifts collected in the weeks of reconstruction that follow. You have plenty of time and help to have everything appraised and figure out what's what through experimentation, so I'll summarize it here: Low-Value Bulk Supplies: A huge supply of food and drink: barrels of salt pork/mutton/beef, sacks of grain, casks of wine and ale, boxes of salt and spices, and more. Small herds of pigs, goats, sheep, and chickens. Piles of armor, shields, weapons, and ammunition. Great stocks of various equipment, including clothing, blankets, rope, pitch, hides, nails, and tools of all sorts. Tools and Clothing: 5 Gathering cards (posted in the appropriate thread ); Annis is worth 200gp and Staff of the Magi 1000gp, the others 100gp each. A fine gray Cloak of Elvenkind with "Rillifane Rallathil conceal you from your prey" stitched in Elven inside the collar, worth 2500gp. A Bottle of Air, worth 7250gp. A red dragonscale vest with buttons of violet garnet, worth 5000gp (grants resist fire 5 to wearer). A sable corset worth 2000gp. Arrzak's Rod of Wonder, activated to generate a random effect with the command word "Garudo", worth 12000gp. A Small Hand of Glory made from the left hand of Zeke, worth 8000gp. Weapons: A quarterstaff made of a rare material called plaguewood, which is ancient rotten wood from the coffins of plague victims (worth 200gp, half hardness and HP, 20% chance of any creature hit being exposed to cackle fever, gives holder +2 to saves vs disease and +2 DC to disease spells they cast) Sarai's short sword is part of a set of very rare mundane blades called Benz knives, worth 910gp. "BENZ NO.5" is engraved on the ornate and terrible blade, it adds +1 damage to applied poisons, and it counts as evil-aligned. Craft (weaponsmithing), Appraise, or Knowledge (history) applies. Duelist, a +1 rapier that grants a +1 shield bonus to AC while fighting 1-on-1, worth 2320 gp. Railsplitter, a +2 adamantine greataxe that deals +4 damage to wood and sheds light as a torch, worth 11020gp. Kingsman, Kendling's gilded +1 longsword, worth 2550gp, 1/week the wielder can use the command word "Orthek" (Dwarven for "insight") to activate the true strike spell-like ability on their next attack with it. A Wand of Ghoul Touch (20 charges, onyx bound to tip with sinew, smells faintly of gravesoil, always cool to the touch, worth 1800 gp) One-Use Items: Potions of sanctuary (worth 50gp), protection from arrows (DR 10/magic, worth 300gp), undetectable alignment (worth 300gp) A cursed Potion of lesser restoration (worth 300gp, but deals d4 damage to a random ability score instead of normal effect). Arcane scrolls of light (worth 12gp, 5sp), shocking grasp (worth 25gp), lesser confusion (worth 50gp), protection from chaos (worth 25gp), protection from good (worth 25gp), charm person (worth 25gp), unseen servant (worth 25gp), bear's endurance (worth 150gp), bull's strength (worth 150gp), levitate (worth 150gp), pyrotechnics (worth 150gp), Melf's acid arrow (worth 150gp), calm emotions (worth 200gp), and gravelord sword dance (worth 700gp). Divine scrolls of eagle's splendor (worth 150gp) and owl's wisdom (worth 150gp). Trade Goods, Art, Gems, and Currency: A Favor Note from Grimgrin, which Axil strongly suspects to be a forgery. A small pile of gemstones: fiery yellow corundum (worth 1000gp), alexandrite (worth 400gp), deep blue spinel (worth 400gp), golden yellow topaz (worth 400gp), golden yellow topaz (worth 200gp), deep green spinel (worth 100gp), jade (worth 100gp), bloodstone (worth 70 110gp), carnelian (worth 60gp), chalcedony (worth 60 90gp), rock crystal (worth 60gp), zircon (worth 50 95gp), star rose quartz (worth 40gp), malachite (worth 15gp), lapis lazuli (worth 7gp) 3 rare books on magic: Arcanopsionic Field Theory , A Manual of Essential Magical Art (in Draconic), and The Effects of Transmutation on Humanoid Anatomy and Metabolism (in Draconic), worth 100gp each. An onyx box set with jet stones, worth 1200gp. A solid gold dagger, not useful in combat, worth 1000gp. 26 silver ingots stamped with the sigil of the Golden Sail, worth 5gp each, 130gp total. 5 gold ingots stamped with the sigil of House of Lord Ebano, worth 50gp each. 394 platinum pieces 7636 gold pieces 5 silver pieces The only object that you aren't able to figure out seems to be some sort of magical staff or rod... a thick metal tube, smooth and perfect as only the finest master smith can produce, it has a handle with a trigger attached to one side halfway down like a crossbow, and strange runes painted along another side in a language none of you can read. It seems mostly hollow, save for a heavy object lodged in the back end (assuming the front is the way the grip points), so it may be some sort of magical projectile weapon. It displays a moderate aura of evocation to detect magic spells. Map note WP-6.