**The Pitch:** Hello! It can be difficult finding a Game Master with the time and energy to put on a great game let alone the free time to run it regularly. However, here at Wick Gaming we offer regular 3-hour sessions and low prices. In return, you hire an experienced GM with expertise in map making, homebrew content, official module content, D&D rules, and technical knowledge of the VTT. If you're brand new to to D&D I can help you learn the system and and build characters. We are available for streamed or recorded games as well. **About the GM:** I am a disabled US Air Force veteran that loves D&D! I cut my teeth on it back in 3.5e and I'm loving 5e. I'm happily married and have two children under 3 that keep us busy when we're not in a D&D game. As a GM I believe in allowing players to roleplay and interact with the world instead of focusing purely on combat. I keep the game fair and balanced and I'm not afraid to deal with problem players. I am also not afraid to alter modules to better reflect the party. When in doubt, the rule of cool wins the day! **Our sessions last 3 hours and are available in the following timeslots:** Sunday: 4pm - 7pm or 7pm - 10pm Monday: 5pm - 8pm Tuesday: 8:30pm - 11:30pm Wednesday: 6pm - 9pm or 8pm - 11pm Friday: 9pm - 12am Saturday: 10am - 1pm or 8pm - 11pm **Offered Modules (In descending order of best for new players to hardest for new players):** <> __Lost Mines of Phandelver__ Lost Mine of Phandelver is an adventure for four to five characters of 1st level. During the course of the adventure, the characters will advance to 5th level. The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms setting. The Sword Coast is part of the North--a vast realm of free settlements surrounded by wilderness and adventure. **GM Note** This is a great module for new players looking to get their feet wet. <> __The Wild Beyond the Witchlight__ Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye! The carnival is a gateway to a fantastic domain unlike anything you've ever seen. The Wild Beyond the Witchlight is designed for characters of levels 1–8. <> __Curse of Strahd__ Unravel the mysteries of Ravenloft in this dread adventure for a party of four to six adventurers levels 1 - 11. Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. A lightning flash rips through the darkness, but Strahd is gone. The master of Castle Ravenloft is having guests for dinner. And you are invited. **GM Note** This module deals with some heavy topics such as murder, predatory sexual behavior, and horror elements. It's a great module, but do be prepared. <> __Icewind Dale: Rime of the Frostmaiden__ North of the Spine of the World and west of the towering Reghed Glacier is a frigid expanse few dare explore, let alone inhabit. This icy land of windswept tundra recently became locked in a perpetual, dark winter without reprieve. A terrible spell has been cast over Icewind Dale, to the detriment of most of its denizens. This module is designed to accommodate lower-level characters but intends to guide them all the way up to level 15, making it primarily for experienced and serious players who are in it for the long haul. <> __Out of the Abyss__ The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Spanning levels 1 -15, stop the madness before it consumes you! **GM Note** This module can be brutal, especially at lower levels. **Prices and Session Count** Session are priced at $15 per person per session with minimum requirement of 4 players and maximum of 6 players. We offer games weekly (4x per month) or semi-monthly (2x per month). Each game session is 3 hours long and will usually have a 5-10minute break at the 1.5 hour mark. We do not accept players under the age of 18 unless they are accompanied by a parent or legal guardian who is a paying player. If you are interested please fill out this google form to contact us. We look forward to playing with you! <a href="https://forms.gle/zhEXoBTT8nJxFyms8" rel="nofollow">https://forms.gle/zhEXoBTT8nJxFyms8</a>