Per the note I received, this is limited to 3 exports. I can understand why you'd want to limit the number of uses to incent free players to become paid. But if I were a free player, my primary reason for wanting to use character vault would be to backup my character after each play session, in case the one in-game got corrupted (which I've seen happen a few times), and having a limit prevents that. Perhaps a limit on total number of Character Vault sheets would be a better approach? Although you'd still need more than 3 for a free player in that case. A number of my players are unpaid (and some are on limited incomes and aren't going to become paid for any reason), and they play in more than just my games, and some of them are free games. Those free players are what incents ME to pay for my subscription.