Normal
0
false
false
false
EN-US
X-NONE
X-NONE
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
line-height:115%;
mso-pagination:widow-orphan;
font-size:11.0pt;
font-family:"Arial",sans-serif;
mso-ansi-language:EN;}
Gate
Pass is under attack! The forces of the Empire are marching upon the western
gate of the independent city-state of Gate Pass. Already the ruling council has
capitulated and is allowing anti-magic inquisitors to enter the city to flush
out “dangerous spell casters who are to blame for the emperor’s untimely
death.”
Meanwhile,
the forces of the high elves are waiting outside the eastern gate to prevent
the Empire from invading their lands.
You
can be the key to saving not only Gate Pass, but the world as you know it.
Will
you be the heroes to unite the smaller kingdoms against the threat of the
Empire?
Can
you uncover the mystery of the emperor’s death and the location of the artifact
he used to conquer the surrounding lands?
Adventure
trailer: <a href="https://www.youtube.com/watch?v=ZSh4MWnOEq0" rel="nofollow">https://www.youtube.com/watch?v=ZSh4MWnOEq0</a>
Before
the campaign is over, the players will:
Escape a besieged city, Traverse
an eternally burning forest, Save
the Resistance headquarters from destruction. Ally
the dukedoms of a kingdom, Penetrate
the castle where the emperor died, Pursue
the assassins who slew him, Recover
a powerful artifact Rescue
hundreds of imprisoned mages from an icy fortress, Destroy
a magical focus being used by the invaders, Defend
Gate Pass from a Ragesian invasion, Save a
dragon from her dreamworld prison, Defeat
a mile-long living airship and its traitorous creator.
This
is a level 3 to level 20 DnD 5e campaign featuring heavy role play and
exploration, with challenging combat. The players will have the opportunity to
influence political events in the world, to lead armies into battle, and to
possibly rule the world or let it be destroyed as they see fit. The PCs will
get to play with some big guns, and as the campaign nears its climax you will
witness the horrifying potential of magic on the field of war.
Note
that this is a long-term commitment to see the full campaign to the very end.
It is broken up into arcs and you are welcome to join for a campaign arc. While
a somewhat linear campaign, the choices and actions of the characters will make
the difference between success or failure. The world is rich in NPCs, some
helpful, some not, and most of whom you will have the ability to sway to your
side.
I am
an experienced Game Master and Storyteller, with over 40 years of experience
playing RPGs, running several long-term and shorter-term campaigns.
Role
Play: ⭐⭐⭐⭐⭐
Combat:
⭐⭐⭐⭐
Exploration:
⭐⭐⭐⭐
Session
0 scheduled for Sunday, October 15th at 1 PM EDT.
The
price is $20 for a 3-hour session payable through startplaying.games
Game
listing and sign-up link is: Game Listing
My
bio and reviews are <a href="https://startplaying.games/gm/oginme" rel="nofollow">https://startplaying.games/gm/oginme</a> .
LFP
listing on Roll20: <a href="https://app.roll20.net/lfg/listing/379715/the-war-of-the-burning-sky" rel="nofollow">https://app.roll20.net/lfg/listing/379715/the-war-of-the-burning-sky</a>
This game will
require payment to the Game Master at a rate of $20 per session payable through
startplaying.gomes. Roll20 is not
responsible for any payment transactions and cannot enforce any private arrangements.