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Token tooltip that only GM's can see

Score + 125
1669686592

Edited 1673054519
Quickly hovering over a token to see their weapon stats is very useful for a GM. This has been suggested at least three times earlier, as far as I can see. I think the issue is that  90% of players don't even use the tooltip, otherwise this would be a hugely supported feature, as it would save a ton of time. I've run countless campaigns on roll20 for nearly 10 years, and this is my most lacked feature. - Adding a checkbox so that only GM's can see the tooltip should be fairly quick and easy. Picture example below. A popup under tokens that only the GM can see. I'd be using this every session.
Yes, I agree it would be very useful and save time!  
1669792643

Edited 1669797885
+1 on this. My suggestion on this was closed due to less than 10 votes... Hope this will go through since it is really useful as you do not have (or need) a character sheet all the time. A "See" permission for the Tooltip would be all that's needed to realize this...
1669865727

Edited 1669865975
  TheMarkus1204 said: +1 on this. My suggestion on this was closed due to less than 10 votes... Hope this will go through since it is really useful as you do not have (or need) a character sheet all the time. A "See" permission for the Tooltip would be all that's needed to realize this... Exactly. I saw your thread and others before it. I believe many have wanted this to be a thing, but that they haven't known where to request it. The fact that you can get a popup window below a token, but can't hide it so only GM's can see it, was quite baffling to me. This would be very easy and useful to add. As a GM, this would allow you to add weapon stats or notes that pop up for tokens, so you could easily manage a lot of varied enemies if you prefer to roll real dice. Or you could easily see a list of an enemy's traits or weapons. But since it's impossible to hide it from players, it's very limited in its current iteration.
1669869643

Edited 1669869792
Okay, looks to be plenty of interest for this easy-to-implement function in here. Good to see. Maybe we can reach out to people who requested this earlier, themarkus1204? Not sure how this works
Morten H. said: Okay, looks to be plenty of interest for this easy-to-implement function in here. Good to see. Maybe we can reach out to people who requested this earlier, themarkus1204? Not sure how this works At least we have 10 Votes, the minimum for this thread does not get closed as all the others before...
+1
+1 (the lack of this feature is the primary reason I don't use tooltips)
+1 I would use this So much for NPCS.
+1 please I need this feature
+1 This would be very helpful for running games, jogging my memory for NPC taglines to get into chr, traps, etc Essentially any note I make on the GM layer could go here thus cleaning up my screen. Much amaze that thought is.
1670965023
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
This would be fantastic for notes.
1673039004

Edited 1673039191
I'd love this feature. I'm cribbing character personalities from a book series, so being able to mouse over a character with a random name and go "oh, that's who she's supposed to be!" would really take things up a notch. Ideally there could be a separate tooltip textbox for players and gms (instead of a "gm only" textbox). That way we wouldn't have to choose between only having a tooltip for the gm or only having one for the players.
+1 Tried saying this the day Token Tooltips launched.  It's pretty annoying the Devs didn't think of this.  Do they even play?
1675003303

Edited 1675003332
+1 Good Solution: Option to toggle existing tooltip visibility between Hidden , GM-Only , and  Public. Better Solution: Create a second GM-Tooltip and add a Show/Hidden toggle.  Only the GM can ever see this and differentiate the text in some way (Italicize or have the background color a very light yellow or tan color).  When the visibility for both are on, stack the tooltip boxes. -Will
@Will M. Yes, that better solution would be terrific!
Even an option to show the first 140 characters from the GMNotes would be nice.
+1 We really need tooltips for dm
+1 please it would be so helpful
1686429753
Daniel S.
Pro
Marketplace Creator
Sheet Author
Compendium Curator
Somehow the tooltip feature slipped quietly under the radar for me when it was released in late 2021. This is incredibly useful. Thanks for making this post about improving it! Going to be using this all the time now. My take would be to allow formatting to tooltips.
+1 to this tooltip for GMs only. It would really help with tracking spell DCs and characteristics for my NPCs
+1 This would be very useful. I gave up using tooltips as players can reveal them even on tokens obscured by Fog of War/DL when on the Token Layer.
+! I'd love to see this feature. I just discovered Tooltips, but their usefulness is limited by the lack of a "GM Only" option.
Absolutely +1 ! Would make my life so much easier, instead of having pages in notebooks or opening the creature bio a million times
1699177286
Pantoufle
Pro
Sheet Author
Translator
Great idea. It would be nice too to jave the option to display the tooltip even if rhe token is on thz gm layer for those gm only tooltips. (Like description of rooms on these numbered tokens ;) )
I would like to see this in the future, the "GM ONLY" option would be amazing for quick stats and counting rounds of rage.
Any movement on this?  Seems like an almost essential feature for GMs.
Would really love to see this implemented. I'd like to put monster resistances/immunities in the tool tips for quick reminders that the players can't see.
Honestly I'm surprised this is not already an option! This would be so useful. definitely +1 on this
1711841867
Steve
Pro
Sheet Author
+1, anything that takes something out of my memory and puts it into an easy to see, accessible feature is gold for me.
+1 for this, I don't use tooltips at the moment because I can't hide them from players!
1712211636
Andrew R.
Pro
Sheet Author
I've brought this up in the Jumpgate Beta, strongly urging it be implemented ASAP. 
I would use Tooltips a lot more if this was a thing.
+1, just discovered and would absolutely use if it could be gm only
+1; the lack of this is why I don't use Tooltips.
+1 While we're at it, let's add tooltip to doors and windows. With GM only tooltips for doors and windows, I could add useful information such as which key open this door, lockpick DC, AC, HP, traps, etc.
100th vote
Matthias said: +1 This would be very useful. I gave up using tooltips as players can reveal them even on tokens obscured by Fog of War/DL when on the Token Layer. This
+1
+1
+1
+1
I put player-related info on the current tooltip (Size+1, UNDEAD, EVIL -- ON GROUND: -4 to ATK/DEF) thus a second different-looking box is critical! There I can put in notes on what it is doing, who it has a BANE from, etc...
1724823862
SirPryzin
Plus
Marketplace Creator
+1   Please implement this
+1
+1
+1 pls
+1, I put a tooltip on a trap token to remind me of the trap's effects, assuming my players couldn't see it since they didn't have control of the token That surprise was completely ruined