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Dynamic Lighting Lines and Panning Map

New DM to Roll20 and I'm trying to use dynamic lighting on a larger map. I can set the lines using Polygon/Line and as long as I stay within the currently visible portion of the map those lines will stay true to the walls I attached them to. However when I pan around to the areas of the map that weren't visible at the time I created the dynamic lightning boundaries those lines now no longer adhere to the walls I attached them to and are unaligned to the map. Is there a way to stick the lines to the original walls while panning around a larger map or is this not possible? If its not possible what are my options? I guess I can break up the map into smaller parts? Thanks
map and dynamic lighting are two different layers and shouldn't interact with each other. Is there any chance that you're dragging the map around while you're panning?
Yes I've been going into the map layer and dragging the map that way. Can I drag the map under the dynamic lighting layer?
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Edited 1411528890
Gauss
Forum Champion
Panning around the map should not move any assets (images). It moves your view so that you can see other parts of the page. What is the page size set to? Edit: It sounds like your page size is too small. Increase the page size to match the size of your map.
Thank you for helping me with this. I made the page size larger and now there aren't any areas of the map that are "off screen". It was when I was trying to get to the off screen locations of the map that the dynamic lighting lines were getting wonky.
1411616937
Gauss
Forum Champion
Happy to help.