I'd like to be able to use a stopwatch script. It would have a token somewhere on the map, the token would do 'something' to reflect the passage of seconds after I activate the script, it would count down 30 seconds and then send a note to chat, but here's the kicker: I want to be able to STOP the script before it finishes counting down. The intended use is to speed up combat rounds. Players get told it is their turn, I give warnings at 30 and 60 seconds, and at 90 seconds I fiat the character does something simple/nobrainer if the player hasn't started taking their turn. I've been using a physical stopwatch, but I'd really like to have something ingame that people can see.