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So I'm working up a cave map and trying to set up lighting. 'Normal' light performs as expected. However, dim light isn't shedding ANY light at all. What should I be doublechecking? Is this a current bug?
The first box is the maximum light radius while the second box is the start of the dim light. For a Dim light that goes from 0 to 300 you would want to set them up as 300 / 0. If you want to get rid of the little 'bright' spot in the center you can set them up as 300 / -2