I'm currently using the Health Aura API (Not Jumpgate) and it is working fine. There is an effect i am trying to do with it. Is it possible to turn off the aura from my player's vision until a token/creature attacks? Setting: My players are encountering several statues that will animate/attack at a given time. But I cannot figure out a way to prevent them from seeing the Health Aura until that time comes to pass. Is there a way to 'turn off' the aura until needed?