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December 2024 Roll20 Reserve | GM Toolkit Bundle (Animated Tokens)

Happy December! As the year winds down, we’re reflecting on an incredible year of Roll20 Reserve. With over $400 worth of free content shared through the program, we hope it’s helped make your campaigns truly unforgettable. Thank you for being part of it all! For our last Reserve of 2024, we're happy to offer Pro Subscribers&nbsp; The GM ToolKit Bundle &nbsp;from&nbsp; professional VFX artist&nbsp; Matt M. Animations.&nbsp; Designed for Roll20’s virtual tabletop, this bundle includes a collection of animated assets to enhance any campaign. Create tension, unlock mysteries, and add dramatic flair to give your players unforgettable encounters. Perfect for customizing your games, this toolkit is your key to cinematic, immersive storytelling, and works with any system.&nbsp; What’s in the Bundle? The GM ToolKit Bundle offers a bountiful collection of animated tokens to help customize your campaigns and bring the virtual tabletop to life! Animated Countdowns : Add tension and danger to your puzzles and situations with this set of animated countdown timers Animated Doors &amp; Chests : Enjoy several designs of locked and unlocked chests containing coins, loot, or nothing Animated Lighting Effects : Horror flickers, vignettes, fire glows, alarms, and texture overlays to add dramatic flare to your scenes Animated Marker Surrounds : Inspired by physical condition rings used in an in-person game, animated rotating markers label your tokens Animated 5E Spell Templates : Utilize animated spell guides for nearly every area of effect spell in the 5E Player’s Handbook Animated Magic Shields : 8 different types of animated shields, each with 5 color variations, simulating impenetrable barriers, force fields, and more How to Claim Navigate to <a href="https://roll20.net/reserve" rel="nofollow">https://roll20.net/reserve</a> and use "Claim Now." After claiming, you will see a pop-up verifying your claim. NOTE: Since this is a Bundle of Art Packs, using the "Create Game" button will simply create a new, blank game. To access your assets, navigate to the Art Library tab in the VTT. You will find all of your claimed Art Packs listed there. If trying to find them using the in-VTT search, we recommend searching for the full pack title (example: Animated Countdowns) Enjoy!&nbsp; Have Feedback for the partner who created these assets? Let us know and we will happily pass it along. Thank you!&nbsp;
Love this The animated marker surrounds are very sharp!
Good set, love the animations would love to get more like this in future reserve's as for the most part is game neutral.&nbsp; Sadly already purchased some of them prior to this, but don't regret buying them, great work to the animators.&nbsp; Only complaint is the timer one, if you have a dark background only the red timer is visible without adding a bright colored backdrop.&nbsp; A white or lighter color option would have been amazing for the stopwatch and sand timer options for example.
Ben Jamin said: Love this The animated marker surrounds are very sharp! I also love the animated markers, is there a way to tie them to a token though, so when a PC moves his token it follows, or would giving control to the PC be the best option? (Pain in the butt for the DM to move them every time otherwise)
Feyte said: I also love the animated markers, is there a way to tie them to a token though, so when a PC moves his token it follows, or would giving control to the PC be the best option? (Pain in the butt for the DM to move them every time otherwise) With a Roll20 Pro subscription, you could use the TokenCondition script to have them follow the character's token.
Awesome! Loved it!
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Hi Jarren, this definitely works and isn't hard to set up, requiring a character sheet for each condition and assigning the relevant animated token as the default , but this would then lead to needing to copy all of those characters into any new game.&nbsp; Is there any way to do that in bulk (I don't think so, but if you don't ask...)? Jarren said: Feyte said: I also love the animated markers, is there a way to tie them to a token though, so when a PC moves his token it follows, or would giving control to the PC be the best option? (Pain in the butt for the DM to move them every time otherwise) With a Roll20 Pro subscription, you could use the TokenCondition script to have them follow the character's token.
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Forum Champion
Simon, w ith a Pro account, I'd recommend using Transmogrify for that, and while you'll have to go 1 at a time, it's really very fast, and I can transfer dozens of Characters into another new game in seconds or less than a few minutes, takes me about 3 seconds per Characater. There are other methods, like Copy Game (after you set up a base template, and only works when you want to start a new game), or Roll20 Characters, but none of these is truly a bulk copy (folder copy). Add your Comments / request, and +1 vote to the Suggestion Thread for letting Transmogrify copy Journal folder structures: <a href="https://app.roll20.net/forum/post/3234668/transmogrifier-allow-copying-of-folders" rel="nofollow">https://app.roll20.net/forum/post/3234668/transmogrifier-allow-copying-of-folders</a>
Thanks Gold, it's where I thought it was. We definitely need a true template function, copying APIs too, but for now I'll go with transmogrifier. Thanks again
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Gold
Forum Champion
For a bit of good news in the right direction, on that -- Roll20 recently added the feature to allow Copy API Mod Scripts under COPY GAME. It's still not as handy as, say, Transmogrify Mods feature could be, but it's great for when starting a New Game that is similar setup to one of your existing games. It has some limitations, but it's something.&nbsp; Link to a post about it:&nbsp; <a href="https://app.roll20.net/forum/post/2342853/api-scripts-copy-with-copy-game#post-12062374" rel="nofollow">https://app.roll20.net/forum/post/2342853/api-scripts-copy-with-copy-game#post-12062374</a>
That is great news - looks like I have some messing about to do, excellent!
nice, first one in a long time that i didn't already own.&nbsp; high five!&nbsp;
Are these for Jumpgate or not, or both. Do they work with all char sheets, or only some? They seem pretty pointless to me... depending on answers to above
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Forum Champion
Jim W. said: Are these for Jumpgate or not, or both. Do they work with all char sheets, or only some? They seem pretty pointless to me... depending on answers to above Both, and all. These are Art Packs of Animated assets. They don't require any Character Sheet at all. However there is a method for using Characters to pull-the-art out at a designated size and other features/techniques like that.&nbsp; However Jumpgate is known and proven to work much better with Animated assets, you can have a lot more Animations running at the same time on the same page in Jumpgate.&nbsp;
Gold said: Jim W. said: Are these for Jumpgate or not, or both. Thanks.&nbsp; and if Bot Brainers message was meant for me - I'm trying to run a Table Top game, not build a distraction from the story.&nbsp; So no tips required.&nbsp; I'm not sure if I will claim this reward.&nbsp;
Jim W. said: Gold said: Jim W. said: Are these for Jumpgate or not, or both. Thanks.&nbsp; and if Bot Brainers message was meant for me - I'm trying to run a Table Top game, not build a distraction from the story.&nbsp; So no tips required.&nbsp; I'm not sure if I will claim this reward.&nbsp; bot brainers is spam. -Adam
I claimed both this reward and the last one that included animations. I thought they were pretty cool and would add to the game; my players' reaction to them has been a resounding "meh". :(&nbsp; I guess tastes just vary. :shrug: Jim W. said: Thanks.&nbsp; and if Bot Brainers message was meant for me - I'm trying to run a Table Top game, not build a distraction from the story.&nbsp; So no tips required.&nbsp; I'm not sure if I will claim this reward.&nbsp;
Amazing reward, and will be using them next session! Great work. When using these in game, I noticed that when you group them with a player's token that they do not move with the token when the player moves. (sorry, very new to using the Mods/macros). Is there a solution to this? Appreciated :)
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Jarren said: Feyte said: I also love the animated markers, is there a way to tie them to a token though, so when a PC moves his token it follows, or would giving control to the PC be the best option? (Pain in the butt for the DM to move them every time otherwise) With a Roll20 Pro subscription, you could use the TokenCondition script to have them follow the character's token. I dragged each condition marker to the desktop then clicked on the one I wished to create. Then click new character in journal and name it in the following format Decoration: Bane [below|width:*3|height:*3] and then use set selected as default token . Save I then dragged it out from journal and edited token to remove the character name that shows on the token before saving default token, but that's just me, I don't think that is essential. Using Transmogrifier to move them takes about 2 secs per character and setting them up takes about 30 secs per character once you hit a rhythm, Roll20 creating the character sheet takes the biggest chunk of that. I used NPC and make sure new tokens have vision off by default. Lot of text there, but it is a breeze. You can use Condition Decoration or Mount, all will work, but Decoration and mount have different properties (explained in the API help). Decoration and Mount do not reflect the health bar, hence choosing one of those in my case
I am having a more fundamental problem.&nbsp; The package simply is not appearing in my Marketplace Purchases list.&nbsp; When I use the search bar, they show up, but they're not actually appearing on the main list so I don't know what I have.&nbsp; Did anything ever get done with being able to add folders to Marketplace Purchases?
Bill (Do Not Kill) said: The package simply is not appearing in my Marketplace Purchases list.&nbsp; When I use the search bar, they show up, but they're not actually appearing on the main list so I don't know what I have.&nbsp;&nbsp; What do you mean by 'main list'?&nbsp;&nbsp; The December 2024 Reserve item was a bundle of Art Packs, so those will show up in any game you create in your Art Library. You can see a list of all of the Roll20 Reserve items here (with links to each item). If you confirm that you've claimed an item, but it's not showing up in your Marketplace Items &nbsp;list for some reason, then you'll probably need to submit a Help Center request . If you're creating a new game, the only Marketplace items that will show up on the right sidebar are Modules . If you are on the campaign details page of a game (where you click 'Launch Game'), the only Marketplace items that will show up under the Game Addons dropdown are Addons . Marketplace Compendium items are available in game, or through the external Compendium . And lastly Marketplace Art Packs are available in any game that you create on the right sidebar Art Library tab. If the items are downloadable, then you can download them from their marketplace listing.