I am not sure if this is the correct place to ask this question or if this feature already exists and I am doing something incorrectly. Here goes - in my current campaign, I split up a large map of a forest into several smaller maps. This improved the load times and seemed to eliminate some of the issues that the huge map was causing for some players. In doing so, however, I noticed that when I move the characters from map to map, the turn order resets or disappear for some of the players. At the very least, the turn order I see seems to be different from what the players are seeing. My question is does a way exist for the turn order to remain persistent through a series of maps? Or am I setting this up incorrectly? Any thoughts would be appreciated. Thanks!