I don't think that this can be done with a multi-sided token, but since you have a Pro account, you have access to MODs (API scripts) that will let you (or your players) control a token's vision settings. I uses the TokenMod script to create macros that my players can use to change their vision and light sources, then add those macros as token actions to their character sheets. For instance, two of my players have characters that have "Goggles of Night" which grant then night vision. Using TokenMod commands and a TokenMod option that allows my players to use TokenMod commands, I created these macros and added them as token action to their character sheets. Now when those players select their character token, buttons to launch these macro appear at the top of their screen. You can also create macros that allow them to make their character token emit torch light or lantern light. If you'd rather not allow the players to control these macros, you can set them up under the collections tab and check the box to make them token actions but do not allow player access to them; that way they will only appear when you select their character token "Goggle-of-Night-ON" macro: token-mod {{ --set bright_vision|on night_vision|on night_vision_distance|60 night_vision_effect|nocturnal night_vision_tint|d9d9d9 }} "Goggle-of-Night-OFF" macro: !token-mod {{ --set bright_vision|on night_vision|off }}