I've set up some spell templates for my players by creating NPC character sheet that use cones, circles and line of appropriate sizes, and allowed permission for all players to pull them from the journal as needed. All good so far. What I'd like to do is add a token action to the spell templates of spells that have duration (such as Dust Devil, Insect Plague, Moonbean) so that when the player needs to roll the damage for that spell they can select the topken for spell's cone, sphere, etc., then click the token action to send the spell's effect to the chat - this, instead of having to open their character sheet and select the spell from there. I could just a create a macro for the spell, but they often require a spell's DC for a saving throw, and that depends on the PC that is activating the spell. I don't want to create a separate set of spell templates for each spell-casting PC, so how do I retrieve the spell DC from the character sheet controlled by the player that is triggering the macro? Here's an example of a Moonbeam spell: &{template:dmg} {{rname=Moonbeam}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[2d10]]}} {{dmg1type=Radiant}} {{save=1}} {{saveattr=Constitution}} {{savedesc=Half Damage}} {{hldmg=[[(1*?{Cast at what level?|Level 2,0|Level 3,1|Level 4,2|Level 5,3|Level 6,4|Level 7,5|Level 8,6|Level 9,7})d10]]}} {{savedc=savedc}} How do I modify this macro to create a token action that any player (who can cast this spell) can use and have it apply that player's PC's spell save DC?