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Door integration into the walls looks wrong

Hello there, I have a issue that I created some maps some time ago.  the maps have walls and doors. in the old version of teh map the doors are green when they are connected to the walls.  in the current version of roll20 this seems to have stopped.  When I line up the door points on teh walls nothing happens. the remain red.  see screen shot.  I am in the lighting mode and it all works when I test it in token mode., it just looks off. Am I missing something ?
1763836990

Edited 1763837166
Gauss
Forum Champion
Hi Baro B.,  The door's line colors did not ever change when they connected to walls. That was not a Roll20 feature. Perhaps you had a Mod (API Script) or Extension that did that? With that said, the line colors are controllable. When you click on the door tool you can change the door color in the top left corner of the VTT. Note that as soon as you start to place the door that option vanishes and you will have to click on the tool again to bring it back.
Hi there Gauss Nope they remain red.  I faintly remember that they turned green when the door "fit" the wall. Also to be sure. I need the wall to have a "hole" where the door/window goes? In the old maps I made I had a continues wall, and where I needed the door, I placed it and then worked.  This is not the case anymore? if it helps I can try adding a vod of what I mean.  thnx 4 the help B
Adding doors has never worked that way for me. I have always needed to provide a gap in any wall where intended to place a door or window. Ever since the door and window icons were added to Roll20, I could also always change their line colors, although I stopped doing that since it only affects how I see the lighting layer; I found changing the color just for my own convenience too much of a bother. I agree with Gauss that you probably had a MOD, browser extension or some other bit of customization that was doing that for you in the past. Baro B. said: Hi there Gauss Nope they remain red.  I faintly remember that they turned green when the door "fit" the wall. Also to be sure. I need the wall to have a "hole" where the door/window goes? In the old maps I made I had a continues wall, and where I needed the door, I placed it and then worked.  This is not the case anymore? if it helps I can try adding a vod of what I mean.  thnx 4 the help B