Not sure where I found it on the forums, but, I use this api script, just substitute the sound file you want to use in where it says 'scifi-door', the mp3 file needs to be uploaded and added to the game. on('ready', () => { let playSound = function (trackname, action) { let track = findObjs({ type: 'jukeboxtrack', title: trackname })[0]; if (track) { track.set('playing', false); track.set('softstop', false); if (action == 'play') { track.set('playing', true); } } else { sendChat('Doorsound', '/w gm No Track Found...'); log("No track found " + trackname); } } on("change:door:isOpen", function (obj, prev) { if (!prev.isSecret) { if (prev.isOpen) { playSound("scifi-door", 'play'); } else { playSound("scifi-door", 'play'); } } }); });