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Request: Circles above need a mouse-over

Each token has 3 circles above that can be used for HP and AC and other things. Changing them is easy but they only tell you the value and its not always clear what they are referring to. It would be nice to have a mouse-over tag to tell the GM what each value is, then a click allows you to change. This hasn't been a problem as I've stuck with HP and AC which tend to be far enough apart to be obvious, but the third value goes unused. If this is a setting already I apologize and congratulate the team, and humbly request info on how to set it up.
For me, The color coding of the bubbles is enough of a reminder, although that doesn't help people who are red/green colorblind. Also, the relative positions of the bubbles is consistent and is pretty easy to memorize: bar one is always middle, bar two is always right side, etc. ( My dad, who was red/green colorblind, had to do that with traffic lights.) If you aren't familiar with how to set up the token bubbles or link tokens to character sheets, this video gives a good overview sheets:&nbsp; <a href="https://www.youtube.com/watch?v=lOoW3LYHCuA" rel="nofollow">https://www.youtube.com/watch?v=lOoW3LYHCuA</a>
1765994723
Gold
Forum Champion
Ruprecht you may want to crosspost or repost this under Suggestions &amp; Ideas forum, that way others can upvote +1 to support this idea. Couple of addendums to Rick's points, GM can change the colors of the bubble-circles (under the settings), so you should be able to choose shades distinct enough for colorblind accessibility if you know of players' needs.&nbsp; In jumpgate (the current/new Roll20 VTT engine) the Bar positions are changed to be in-order left to right. Bar 1 is left. Bar 2 is next. Bar 3 is third. You can now add a Bar/Bubble 4 under settings and it take the far-right position slot.&nbsp;
1765995403
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
For historical reference: Back in the distant past, there used to be only one bar/bubble. When bars 2 and 3 where added, users voted overwhelmingly to make bar 1 the center bar, since they had been using that primarily for hit points and used to seeing it there. (I feel this sort of design is not good, but it's hard to get people to change, and future users suffer for it. This goes on every time a new feature is proposed). I agree that some sort of identification is necessary, since those bar assignments can change dramatically from game to game. I have a stylus style that appends the name to the bars, but by necessity, I need to have a different style for every game, to cater to GM choices. Hainv a hover would be very helpful. If you make that Suggestion Ruprecht, I will absolutely upvote it.