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Magic Initiate added twice on new human character, 2nd one broken

Adding Magic Initiate feat twice when creating a new human DND character. The 1st one works, but not the 2nd. It lets you pick the ability but not the class and uses the spell list from the first initiate. So if the 1st is Intelligence/Wizard, the second just lets you pick an ability, like Wisdom, but shows you the Wizard drop list when picking spells. You can't pick a different class list. No amount of jackery worked (e.g. adding, deleting, changing feat, restart roll20).
1771125625
Gauss
Forum Champion
Hi Ourmandave,&nbsp; This is the suggestion forum, not bug reports.&nbsp; I suggest filing a bug report via the Help Center:&nbsp; <a href="https://help.roll20.net/hc/en-us/requests/new" rel="nofollow">https://help.roll20.net/hc/en-us/requests/new</a> Make sure you include which character sheet you are using as there are over 1000 character sheets across 300+ game systems, over a dozen of them are for D&amp;D 5e.&nbsp;
Sorry! Will do.
1773556126
Roll20 Dev Team
Pro
Marketplace Creator
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .