Hi Joab! Yes, in a mod script. It is just a value stored in a character's tags property. "tags" holds an array of labels attached to the object. Scripts can use them to quickly identify or group things. The value is: "_roll20_internal_party_tag_" Scripts can find them by looking for that tag. const getPartyCharacters = () => findObjs({ type: 'character' }) .filter(c => (c.get('tags') || []).includes('_roll20_internal_party_tag_')); I use this property in this script , as an example.