Saul J. said: Okay, now some questions. :-) All of this relates to a Gregorian calendar which is what I'm using for my game, but I suspect the same questions arise for more than one calendar type. Is there a way to: Show a different version of a week? Right now, it shows Sunday-Saturday. What if I want to show Wednesday-Tuesday? What if I want to have it show the next 7 days basically "on the fly"? That is, right now I want Wed-Tue, a little later or on a different game day I might want Thu-Wed. Show a full month, instead of a week? Show all the events/notes for the calendar displayed (i.e. for that week if showing a week, or month if showing a month, etc.)? For example, right now, in my game, I have an event on May 28, May 31, June 1, and June 2. I want to display a calendar week or month, that shows all of those events so that the players can see the full timeline of events. In the current system, that's two different weeks. And the events only show for the featured date, not all dates in that time period. Display the timeline to players for a specific set of dates? Thanks. I have had some requests for alternate spans, since some calendars (Faerun) have longer than 7 day weeks. My thought was to default 3 days before and after, centered on the current date. The more I complicate the interface, the harder it becomes for new users. Constructing custom grids also sounds like a pain. I would suggest for custom spans, to use the timeline and constrain the dates there, since that is already built-in. When I add Send to Chat code for that, it should capture most use cases. Remember that not only can you constrain by date range, if you want discontinuous events while not showing intervening non-sequiturs, you can always control the visibility with tags. I do have Send to Chat planned for Timeline. I'll keep this pinned and in mind for the update. That's not going to be for the immediate, though, since I have some RL stuff going on for the next couple of weeks.