Are you looking to do some fictional skullduggery in fantasy version of Renaissance Venice in a system that's not D&D 5e? Then take a gander here: <a href="https://app.roll20.net/lfg/listing/445130/new-dunhaven-dusk-city-outlaws" rel="nofollow">https://app.roll20.net/lfg/listing/445130/new-dunhaven-dusk-city-outlaws</a> In short: A Dusk City Outlaws oneshot, on June 30, from 2pm to 5pm PST, using Roll20 as a gameboard and Discord for voice chat Create a character simply by selecting one of the setting's (New Dunhaven's) criminal organizations, and a specialty that details what you contribute to a caper crew. With your crew of different rogues of different organizations, commit a caper/Job while the clock is ticking and the heat is on. These typically range from a variety of scores, such as kidnapping/rescuing a stubborn noble before they are assassinated, to stealing the tax collections aboard an armored gondola bound for the Royal Palace. The score for the Job I plan on running on the 30th is The Zombie Job: Steal a necromantic tome before the City Watch and the Church get to it first. For info about the system, see <a href="https://scratchpadpublishing.com/duskcityoutlaws" rel="nofollow">https://scratchpadpublishing.com/duskcityoutlaws</a> . I got spots for 2-3 more players. The system's meant to be an "off the shelf" kind of game, where onboarding is quick and easy, for both players and GMs. Don't mind the player count you see in the game, those are past players that aren't interested in this next game I have set up.